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Thursday, October 27, 2011

co-op SWTOR

Dungeon Runs in Star Wars: The Old Republic - PC Preview at IGN: "Massively multiplayer games like The Old Republic live and die based on how well they encourage different players to mingle and work together. Creating interesting group content isn't simply a reason to ramping up enemy health and damage, it's about requiring players to think about how they use their skills in conjunction with each another.
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1 comment:

  1. Creating interesting group content isn't simply a reason to ramping up enemy health and damage, it's about requiring players to think about how they use their skills in conjunction with each another.swtor credits
    swtor credits

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